![]() If any allies were KO'ed during this time, they will be revived once the spell is removed, so reviving teammates isn't a priority in this segment.Īlso be mindful, as with the Sunflower Queen, AI Sunflowers have a tendency to prioritize the Royal Hypno-Flower when choosing who to heal, meaning that they can restore a fair chunk of her health if not dealt with.Ĭoncept model renders in Plants vs. It is ideal to use Super Brainz or All-Star to go eat the Poly Leaf because the player's health is transferred to the goat. When it fires she will turn the whole team into Stinky Goats, even Z-Mechs. This spot allows more damage to be taken (for example, a Marine Biologist with a damage upgrade will do 61 damage to it opposed to 50). At this point, the Royal Hypno-Flower will unveil its weak spot near its stem base. ![]() When the Royal Hypno-Flower has lost 25%, 50% and 75% of its health, it will charge up its "Super-Goatify" attack. Be warned however, as Royal Hypno-Flower has attacks identical to the aforementioned characters' primary weapons. Super Brainz and All-Star have more health and can deal good damage, Scientist to heal, and Captain Deadbeard can snipe Hypno-shrooms and Shadow Flowers from afar. Super Brainz (preferably Electro Brainz), Scientist (preferably Marine Biologist), All-Star (preferably Tennis Star), and Captain Deadbeard are recommended and are a great team to defeat her. As a zombie, you need to damage her heavily. In the hunt, she can normally do this three times. Like Captain Smasher, Royal Hypno-Flower relies on her ability to stop the zombies from damaging her, and making them more vulnerable. As the boss becomes more damaged, more Poly Leaves are required to dispel this effect. In order to dispel the effect, the Zombies must eat a decorative plant called the "Poly Leaf" which appears in randomly chosen spots throughout the map. During this time, she is highly vulnerable, but after she fires the attack, it transforms all Zombies into Stinky Goats (albeit pink in color). Super Goatify: Only used every time the boss loses one-quarter of its health, the Royal Hypno-Flower roots in place, charging energy.Hypno Aid: Summons 3-4 Hypno-Shrooms as support enemies.Identical to the Hypno-shroom's form of offense but deals greatly increased damage. Hypno Tether: Attaches a beam onto the zombie that makes their vision blurred, and makes them move closer to it so she can use her Vine Whip.Hypno Vine Whip: Lashes out twice in front of her with her arms, dealing damage and knocking back targets.This attack leaves a harmful cloud of spores on impact, similar to the Alien Flower's (the Sunflower variant that this boss is based on) primary attack and noticeably "ripples" the area around the site of impact, making it harder to see through the targeted area. Hypno Spores: The Royal Hypno-Flower's main attack, where she fires pink blasts that explode on impact, dealing damage.
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